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Red orchestra 2 rising storm pc review
Red orchestra 2 rising storm pc review










Again, it's the little things that have made me play it for 25 hours in a week. Ignore how dull the idea of another World War 2 shooter sounds, and look to the experiences RO2 provides. Let's be clear: none of these things are bad, they're just not why Red Orchestra is great. On any server I've ever joined, the one tank-only map is the moment in the war when everyone disappears to write letters home to their mothers. They require a whole different set of skills to use well, and have lovingly detailed interiors, but they are an easily ignored nuisance on the few maps that actually include them.

red orchestra 2 rising storm pc review

Sometimes, but not this time, it would be the way he clutches his stomach, yelling in Russian, or the way he fires his machinegun madly during his last few seconds of life.Įven tanks don't add much to the experience.

red orchestra 2 rising storm pc review

It's in the way he fell, forced by some terrible weight. It's in the mark on your enemy's chest where the bullet hit, and the way his blood spritzed from his back, marking that bullet's exit. It's the little things that make the difference, such as the sound of your own breathing when you lifted the rifle to your face, and the way it bobbed slightly in your hands. It's exactly like a million other games, but it feels nothing like any other game.

red orchestra 2 rising storm pc review

Looking down through the rubble, you see an enemy soldier break from behind a wall. Every room could conceal an enemy soldier, and you've died a hundred times already, always from that one angle you didn't check. You've got your back against the wall in a room with one door, two windows and three walls, and you're peeking around a corner into the exposed core of a half-destroyed building. You're a soldier in either Hitler or Stalin's army, and you're shit-scared.












Red orchestra 2 rising storm pc review